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Jakub Topoliński

Hi! I'm Jakub and I'm from Poland.

I am a self-taught junior front-end web developer, with a goal to become a full-stack web developer. I'm always looking for opportunities to learn something new and to challenge myself.

Projects

Unboxer.tf

Unboxer.tf

This is a Progressive Web App, which simulates opening crates and cases in Team Fortress 2.

My largest project yet, I spent countless hours working on it. It provided me with many interesting challenges and it certainly taught me a lot about web development.

As a PWA, the site caches files for better performance and offline capability. It can also be installed on the user's device.

This project received a version 2.0 update in November 2020, which included a nearly complete code rewrite, performance improvements and many other new features.

Planet Abhi

Planet Abhi

A site created for a fictional website about fashion. Built to practice creating static sites based on PSD designs.

This site uses CSS prefers-color-scheme! If your device's preferences are set to use dark color theme, the site will change its colors to respect that.

Displays well on devices of any screen width, has a fullscreen menu for small devices and has a carousel with automatic scrolling.

Original design byAbhimanyu Rana

Builder.io

Builder.io

A site created for a fictional web-based online website builder. Built to practice creating static sites based on PSD designs.

Displays well on devices of any screen width, has subtle header/button animations and uses compressed images to reduce size as much as possible without sacrificing too much image quality.

Original design by Blaz Robar

A Sweeper of Mines

A Sweeper of Mines

A reverse Minesweeper/nonogram hybrid puzzle game, inspired by the Mines minigame in macdows 95.

I was surprised to find that no one bothered making a browser version of reverse Minesweeper so I just went ahead and made one myself so I can play it during downtime.

I also used this project to try Parcel 2.

Greener Cicker

Greener Clicker

A short, silly incremental game, created in under 72 hours for Clicker Jam 2.

Albeit small, this was one of the more exciting projects to me, mainly due to the strict time limit. I had only 72 hours to make a working incremental game that fits the game jam's theme (which was "Green") and I had no experience making incremental games in the past. What could possibly go wrong?

I had so many ideas which I wanted to implement but I had abandon them as I wouldn't make it before the deadline. I ended up submitting the game to the jam with one bug: once you complete the game, the playtime wouldn't display correctly... all because I forgot to type one "0". If I only had one more day, I could've done so much more...

I'm considering returning to this project at some point to give it more polish, add some QoL improvements, make it mobile-friendly and maybe even add a bit more content.

BLAEO Generators

BLAEO Generators

A post snippet generator, made for members of the Backlog Assassins Extraordinaire group.

Group members can use the generator to make various snippets in HTML/CSS containing their video game statistics. It's also simple enough to be used without any problem by members who have no HTML/CSS knowledge.

The site uses the API on the group's website to fetch game libraries and statistics of group members. The game statistics can later be automatically filled in the generator for the user.

Unfortunately, the generator is not much of use to any non-member, as the code is specifically designed to be put on the group website and the snippets will not display properly on any other site.